org.stellarium.ui
Class SglAccess
java.lang.Object
org.stellarium.ui.SglAccess
-
public class SglAccess
- extends java.lang.Object
- Version:
- Java
- Author:
- Fred Simon
Field Summary |
private
static java.awt.Graphics2D |
awtGraphics
|
private
static javax.media.opengl.GL |
gl
|
private
static javax.media.opengl.glu.GLU |
glu
|
Method Summary |
static java.awt.Graphics2D |
getAwtGraphics()
|
static void |
glBegin(int i)
|
static void |
glBindTexture(int i,
int i1)
|
static void |
glBlendFunc(int i,
int i1)
|
static void |
glCallList(int i)
|
static void |
glCallLists(int i,
int i1, java.nio.Buffer buffer)
|
static void |
glCircle(javax.vecmath.Tuple3d pos,
double radius)
|
static void |
glCircle(javax.vecmath.Tuple3d pos,
double radius, float lineWidth)
|
static void |
glClear(int i)
|
static void |
glClearColor(float v,
float v1, float v2, float v3)
|
static void |
glClearStencil(int i)
|
static void |
glColor3d(double v,
double v1, double v2)
|
static void |
glColor3dv(double[] doubles,
int i)
|
static void |
glColor3f(float v,
float v1, float v2)
|
static void |
glColor3fv(float[] floats,
int i)
|
static void |
glColor4d(double v,
double v1, double v2, double v3)
|
static void |
glColor4f(float v,
float v1, float v2, float v3)
|
static void |
glColor4fv(float[] floats,
int i)
|
static void |
glCopyTexSubImage2D(int i,
int i1, int i2, int i3, int i4, int i5, int i6, int i7)
|
static void |
glCullFace(int i)
|
static void |
glDeleteTextures(int i,
int[] ints, int i1)
|
static void |
glDisable(int i)
|
static void |
glEllipse(javax.vecmath.Tuple3d pos,
double radius, double yRatio)
|
static void |
glEllipse(javax.vecmath.Tuple3d pos,
double radius, double yRatio, float lineWidth)
|
static void |
glEnable(int i)
|
static void |
glEnd()
|
static void |
glEndList()
|
static void |
glFrontFace(int i)
|
static int |
glGenLists(int i)
|
static void |
glGenTextures(int i,
int[] ints, int i1)
|
static void |
glGetBooleanv(int i,
byte[] bytes, int i1)
|
static void |
glGetFloatv(int i,
float[] floats, int i1)
|
static void |
glGetIntegerv(int i,
int[] ints, int i1)
|
static void |
glGetLightfv(int i,
int i1, float[] floats, int i2)
|
static void |
glGetTexImage(int i,
int i1, int i2, int i3, java.nio.Buffer buffer)
|
static void |
glGetTexLevelParameteriv(int i,
int i1, int i2, int[] ints, int i3)
|
static boolean |
glIsEnabled(int i)
|
static void |
glLightfv(int i,
int i1, float[] floats, int i2)
|
static void |
glLineStipple(int i,
short s)
|
static void |
glLineWidth(float v)
|
static void |
glListBase(int i)
|
static void |
glLoadIdentity()
|
static void |
glLoadMatrixd(double[] doubles,
int i)
|
static void |
glMaterialfv(int i,
int i1, float[] floats, int i2)
|
static void |
glMatrixMode(int i)
|
static void |
glNewList(int i,
int i1)
|
static void |
glNormal3d(double v,
double v1, double v2)
|
static void |
glNormal3f(float v,
float v1, float v2)
|
static void |
glPixelStorei(int i,
int i1)
|
static void |
glPointSize(float v)
|
static void |
glPopMatrix()
|
static void |
glPushMatrix()
|
static void |
glRotatef(float v,
float v1, float v2, float v3)
|
static void |
glScalef(float v,
float v1, float v2)
|
static void |
glScissor(int v0,
int i, int v2, int v3)
|
static void |
glStencilFunc(int i,
int i1, int i2)
|
static void |
glStencilOp(int i,
int i1, int i2)
|
static void |
glTexCoord2d(double v,
double v1)
|
static void |
glTexCoord2f(float v,
float v1)
|
static void |
glTexCoord2fv(float[] floats,
int i)
|
static void |
glTexCoord2i(int i,
int i1)
|
static void |
glTexCoord2s(short i,
short i1)
|
static void |
glTexImage2D(int i,
int i1, int i2, int i3, int i4, int i5, int i6, int i7, java.nio.Buffer buffer)
|
static void |
glTexParameteri(int i,
int i1, int i2)
|
static void |
glTranslated(double v,
double v1, double v2)
|
static void |
glTranslatef(float v,
float v1, float v2)
|
static int |
gluBuild2DMipmaps(int i,
int i1, int i2, int i3, int i4, int i5, java.nio.Buffer buffer)
|
static void |
gluCylinder(javax.media.opengl.glu.GLUquadric glUquadric,
double v, double v1, double v2, int i, int i1)
|
static void |
gluDeleteQuadric(javax.media.opengl.glu.GLUquadric glUquadric)
|
static void |
gluDisk(javax.media.opengl.glu.GLUquadric glUquadric,
double v, double v1, int i, int i1)
|
static javax.media.opengl.glu.GLUquadric |
gluNewQuadric()
|
static void |
gluOrtho2D(double v,
double v1, double v2, double v3)
|
static boolean |
gluProject(double v,
double v1, double v2, double[] doubles, int i, double[] doubles1, int i1, int[] ints,
int i2, double[] doubles2, int i3)
|
static void |
gluQuadricOrientation(javax.media.opengl.glu.GLUquadric glUquadric,
int i)
|
static void |
gluQuadricTexture(javax.media.opengl.glu.GLUquadric glUquadric,
boolean b)
|
static void |
gluSphere(javax.media.opengl.glu.GLUquadric glUquadric,
double v, int i, int i1)
|
static boolean |
gluUnProject(double v,
double v1, double v2, double[] doubles, int i, double[] doubles1, int i1, int[] ints,
int i2, double[] doubles2, int i3)
|
static void |
glVertex2d(double v,
double v1)
|
static void |
glVertex2f(float v,
float v1)
|
static void |
glVertex2i(int i,
int i1)
|
static void |
glVertex3d(double v,
double v1, double v2)
|
static void |
glVertex3dv(double[] doubles,
int i)
|
static void |
glVertex3f(float v,
float v1, float v2)
|
static void |
glViewport(int i,
int i1, int i2, int i3)
|
static void |
setGl(javax.media.opengl.GL gl)
|
static void |
setGraphics(java.awt.Graphics2D g)
|
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
gl
private static javax.media.opengl.GL gl
glu
private static javax.media.opengl.glu.GLU glu
awtGraphics
private static java.awt.Graphics2D awtGraphics
SglAccess
public SglAccess()
setGl
public static void setGl(javax.media.opengl.GL gl)
-
setGraphics
public static void setGraphics(java.awt.Graphics2D g)
-
getAwtGraphics
public static java.awt.Graphics2D getAwtGraphics()
-
glCircle
public static void glCircle(javax.vecmath.Tuple3d pos,
double radius)
-
glCircle
public static void glCircle(javax.vecmath.Tuple3d pos,
double radius,
float lineWidth)
-
glEllipse
public static void glEllipse(javax.vecmath.Tuple3d pos,
double radius,
double yRatio)
-
glEllipse
public static void glEllipse(javax.vecmath.Tuple3d pos,
double radius,
double yRatio,
float lineWidth)
-
glBegin
public static void glBegin(int i)
-
glBindTexture
public static void glBindTexture(int i,
int i1)
-
glColor3f
public static void glColor3f(float v,
float v1,
float v2)
-
glColor3fv
public static void glColor3fv(float[] floats,
int i)
-
glEnable
public static void glEnable(int i)
-
glEnd
public static void glEnd()
-
glTranslated
public static void glTranslated(double v,
double v1,
double v2)
-
glTexCoord2f
public static void glTexCoord2f(float v,
float v1)
-
glVertex3f
public static void glVertex3f(float v,
float v1,
float v2)
-
glRotatef
public static void glRotatef(float v,
float v1,
float v2,
float v3)
-
glTranslatef
public static void glTranslatef(float v,
float v1,
float v2)
-
glTexParameteri
public static void glTexParameteri(int i,
int i1,
int i2)
-
glDeleteTextures
public static void glDeleteTextures(int i,
int[] ints,
int i1)
-
glGetTexLevelParameteriv
public static void glGetTexLevelParameteriv(int i,
int i1,
int i2,
int[] ints,
int i3)
-
glGetTexImage
public static void glGetTexImage(int i,
int i1,
int i2,
int i3,
java.nio.Buffer buffer)
-
glBlendFunc
public static void glBlendFunc(int i,
int i1)
-
glTexCoord2i
public static void glTexCoord2i(int i,
int i1)
-
glVertex2d
public static void glVertex2d(double v,
double v1)
-
glDisable
public static void glDisable(int i)
-
glPointSize
public static void glPointSize(float v)
-
glVertex3d
public static void glVertex3d(double v,
double v1,
double v2)
-
glColor4f
public static void glColor4f(float v,
float v1,
float v2,
float v3)
-
glGenLists
public static int glGenLists(int i)
-
glNewList
public static void glNewList(int i,
int i1)
-
glEndList
public static void glEndList()
-
glPushMatrix
public static void glPushMatrix()
-
glScalef
public static void glScalef(float v,
float v1,
float v2)
-
glListBase
public static void glListBase(int i)
-
glCallLists
public static void glCallLists(int i,
int i1,
java.nio.Buffer buffer)
-
glPopMatrix
public static void glPopMatrix()
-
glCallList
public static void glCallList(int i)
-
glGetFloatv
public static void glGetFloatv(int i,
float[] floats,
int i1)
-
glColor3d
public static void glColor3d(double v,
double v1,
double v2)
-
glGenTextures
public static void glGenTextures(int i,
int[] ints,
int i1)
-
glVertex2i
public static void glVertex2i(int i,
int i1)
-
glViewport
public static void glViewport(int i,
int i1,
int i2,
int i3)
-
glMatrixMode
public static void glMatrixMode(int i)
-
glScissor
public static void glScissor(int v0,
int i,
int v2,
int v3)
-
glVertex2f
public static void glVertex2f(float v,
float v1)
-
glLoadIdentity
public static void glLoadIdentity()
-
glLoadMatrixd
public static void glLoadMatrixd(double[] doubles,
int i)
-
glNormal3d
public static void glNormal3d(double v,
double v1,
double v2)
-
glTexCoord2d
public static void glTexCoord2d(double v,
double v1)
-
glTexCoord2s
public static void glTexCoord2s(short i,
short i1)
-
glNormal3f
public static void glNormal3f(float v,
float v1,
float v2)
-
glCullFace
public static void glCullFace(int i)
-
glVertex3dv
public static void glVertex3dv(double[] doubles,
int i)
-
glGetBooleanv
public static void glGetBooleanv(int i,
byte[] bytes,
int i1)
-
glGetLightfv
public static void glGetLightfv(int i,
int i1,
float[] floats,
int i2)
-
glLightfv
public static void glLightfv(int i,
int i1,
float[] floats,
int i2)
-
glMaterialfv
public static void glMaterialfv(int i,
int i1,
float[] floats,
int i2)
-
glClear
public static void glClear(int i)
-
glClearStencil
public static void glClearStencil(int i)
-
glStencilFunc
public static void glStencilFunc(int i,
int i1,
int i2)
-
glStencilOp
public static void glStencilOp(int i,
int i1,
int i2)
-
glColor3dv
public static void glColor3dv(double[] doubles,
int i)
-
glIsEnabled
public static boolean glIsEnabled(int i)
-
glLineWidth
public static void glLineWidth(float v)
-
glColor4d
public static void glColor4d(double v,
double v1,
double v2,
double v3)
-
glLineStipple
public static void glLineStipple(int i,
short s)
-
glTexImage2D
public static void glTexImage2D(int i,
int i1,
int i2,
int i3,
int i4,
int i5,
int i6,
int i7,
java.nio.Buffer buffer)
-
glPixelStorei
public static void glPixelStorei(int i,
int i1)
-
glCopyTexSubImage2D
public static void glCopyTexSubImage2D(int i,
int i1,
int i2,
int i3,
int i4,
int i5,
int i6,
int i7)
-
glColor4fv
public static void glColor4fv(float[] floats,
int i)
-
glTexCoord2fv
public static void glTexCoord2fv(float[] floats,
int i)
-
glFrontFace
public static void glFrontFace(int i)
-
glGetIntegerv
public static void glGetIntegerv(int i,
int[] ints,
int i1)
-
glClearColor
public static void glClearColor(float v,
float v1,
float v2,
float v3)
-
gluNewQuadric
public static javax.media.opengl.glu.GLUquadric gluNewQuadric()
-
gluDisk
public static void gluDisk(javax.media.opengl.glu.GLUquadric glUquadric,
double v,
double v1,
int i,
int i1)
-
gluDeleteQuadric
public static void gluDeleteQuadric(javax.media.opengl.glu.GLUquadric glUquadric)
-
gluOrtho2D
public static void gluOrtho2D(double v,
double v1,
double v2,
double v3)
-
gluQuadricTexture
public static void gluQuadricTexture(javax.media.opengl.glu.GLUquadric glUquadric,
boolean b)
-
gluQuadricOrientation
public static void gluQuadricOrientation(javax.media.opengl.glu.GLUquadric glUquadric,
int i)
-
gluSphere
public static void gluSphere(javax.media.opengl.glu.GLUquadric glUquadric,
double v,
int i,
int i1)
-
gluCylinder
public static void gluCylinder(javax.media.opengl.glu.GLUquadric glUquadric,
double v,
double v1,
double v2,
int i,
int i1)
-
gluProject
public static boolean gluProject(double v,
double v1,
double v2,
double[] doubles,
int i,
double[] doubles1,
int i1,
int[] ints,
int i2,
double[] doubles2,
int i3)
-
gluBuild2DMipmaps
public static int gluBuild2DMipmaps(int i,
int i1,
int i2,
int i3,
int i4,
int i5,
java.nio.Buffer buffer)
-
gluUnProject
public static boolean gluUnProject(double v,
double v1,
double v2,
double[] doubles,
int i,
double[] doubles1,
int i1,
int[] ints,
int i2,
double[] doubles2,
int i3)
-