|
||||||||||
PREV NEXT | FRAMES NO FRAMES |
Packages that use DefaultProjector | |
---|---|
org.stellarium | |
org.stellarium.astro | Astronomical computations |
org.stellarium.landscape | Landscape representation |
org.stellarium.projector |
Uses of DefaultProjector in org.stellarium |
---|
Fields in org.stellarium declared as DefaultProjector | |
---|---|
private DefaultProjector
|
StelCore.projection
Manage the projection mode and matrix |
Methods in org.stellarium that return DefaultProjector | |
---|---|
DefaultProjector
|
StelCore.getProjection()
|
Uses of DefaultProjector in org.stellarium.astro |
---|
Methods in org.stellarium.astro with parameters of type DefaultProjector | |
---|---|
void |
Planet.Ring.draw(DefaultProjector prj,
javax.vecmath.Matrix4d mat, double screen_sz)
|
(package private) boolean |
Meteor.draw(DefaultProjector proj,
Navigator nav)
returns true if visible |
void |
MeteorMgr.draw(DefaultProjector proj,
Navigator nav)
|
(package private) double |
Planet.draw(DefaultProjector prj,
NavigatorIfc nav,
ToneReproductor eye,
boolean flagPoint, boolean stencil)
Draw the planet and all the related infos : name, circle etc.. |
void |
NebulaMgr.draw(DefaultProjector prj,
Navigator nav, ToneReproductor eye)
Draw all the Nebulaes |
double |
SolarSystem.draw(DefaultProjector prj,
Navigator nav, ToneReproductor eye,
boolean flagPoint)
Draw all the elements of the solar system We are supposed to be in heliocentric coordinate |
(package private) void |
Constellation.drawArt(DefaultProjector prj,
Navigator nav)
Draw the art texture |
protected void |
Planet.drawBigHalo(NavigatorIfc nav,
DefaultProjector prj,
ToneReproductor eye)
|
(package private) void |
Nebula.drawChart(DefaultProjector prj,
Navigator nav)
|
(package private) void |
Nebula.drawCircle(DefaultProjector prj,
Navigator nav)
|
(package private) void |
SolarSystem.drawEarthShadow(Navigator nav, DefaultProjector prj)
draws earth shadow overlapping the moon using stencil buffer umbra and penumbra are sized separately for accuracy |
protected void |
Planet.drawHalo(NavigatorIfc nav,
DefaultProjector prj,
ToneReproductor eye)
Draw the small star-like 2D halo |
(package private) void |
Planet.drawHints(NavigatorIfc nav,
DefaultProjector prj)
Draw the circle and name of the planet |
(package private) void |
Nebula.drawName(DefaultProjector prj)
|
(package private) void |
Nebula.drawNoTex(DefaultProjector prj,
Navigator nav, ToneReproductor eye)
|
void |
Planet.drawOrbit(NavigatorIfc nav,
DefaultProjector prj)
draw orbital path of planet |
protected void |
Planet.drawPointHalo(NavigatorIfc nav,
DefaultProjector prj,
ToneReproductor eye)
Draw the small star-like point |
(package private) void |
Planet.drawSphere(DefaultProjector prj,
javax.vecmath.Matrix4d mat, double screenSz)
|
(package private) void |
Nebula.drawTex(DefaultProjector prj,
Navigator nav, ToneReproductor eye)
|
(package private) void |
Planet.drawTrail(NavigatorIfc nav,
DefaultProjector prj)
draw trail of planet as seen from earth |
(package private) boolean |
SolarSystem.nearLunarEclipse(Navigator nav, DefaultProjector prj)
|
Planet
|
SolarSystem.search(javax.vecmath.Vector3d pos,
Navigator nav, DefaultProjector prj)
Search if any planet is close to position given in earth equatorial position and return the distance |
java.util.List<StelObject>
|
SolarSystem.searchAround(javax.vecmath.Tuple3d p,
double limFOV, Navigator nav, DefaultProjector prj)
Return a stl vector containing the planets located inside the limFOV circle around position v |
void |
MeteorMgr.update(DefaultProjector proj,
Navigator nav, ToneReproductor eye,
int deltaTime)
|
Constructors in org.stellarium.astro with parameters of type DefaultProjector | |
---|---|
Meteor(DefaultProjector proj,
NavigatorIfc nav,
ToneReproductor eye,
double v)
|
Uses of DefaultProjector in org.stellarium.landscape |
---|
Methods in org.stellarium.landscape with parameters of type DefaultProjector | |
---|---|
void |
LandscapeSpherical.draw(ToneReproductor eye,
DefaultProjector prj,
Navigator nav)
|
void |
LandscapeOldStyle.draw(ToneReproductor eye,
DefaultProjector prj,
Navigator nav)
|
void |
LandscapeFishEye.draw(ToneReproductor eye,
DefaultProjector prj,
Navigator nav)
|
abstract void |
Landscape.draw(ToneReproductor eye,
DefaultProjector prj,
Navigator nav)
|
(package private) void |
LandscapeOldStyle.drawDecor(ToneReproductor eye,
DefaultProjector prj,
Navigator nav)
Draw the mountains with a few pieces of texture |
(package private) void |
LandscapeOldStyle.drawFog(ToneReproductor eye,
DefaultProjector prj,
Navigator nav)
Draw the horizon fog |
(package private) void |
LandscapeOldStyle.drawGround(ToneReproductor eye,
DefaultProjector prj,
Navigator nav)
Draw the ground |
Uses of DefaultProjector in org.stellarium.projector |
---|
Subclasses of DefaultProjector in org.stellarium.projector | |||
---|---|---|---|
class |
CustomProjector
Class which handle projection modes and projection matrix Overide some function usually handled by glu See | class |
CylinderProjector
|
class |
FisheyeProjector
"Fish eye" projector. |
||
class |
SphericMirrorProjector
|
||
class |
StereographicProjector
|
Methods in org.stellarium.projector that return DefaultProjector | |
---|---|
static DefaultProjector
|
DefaultProjector.create(Projector.TYPE type,
Rectangle4i viewport, double fov)
|
|
||||||||||
PREV NEXT | FRAMES NO FRAMES |